Thursday, March 24, 2016

Qpid Proton client using the engine API not sending message to server

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I am trying to write an AMQP 1.0 client using Qpid Proton in C. I do not want to use messenger. I want to use the proton-c engine. I am having a little trouble figuring out how to do this. My main sticking point is setting the endpoint for the connection. The only example of a C client using the proton-c engine I can find is here.

https://github.com/apache/qpid-proton/blob/master/examples/engine/c/psend.c

However, it uses structs that are not part of the Qpid Proton C API 0.12.0. Specifically, I don’t see pn_driver_t or pn_connector_t as part of the 0.12.0 API.

I am trying to follow the general workflow defined in the AMQP 1.0 spec 1) create a connection, 2) create a session, 3) create a sender link. I am not very experienced with C and this is my first time using the non-messenger part of the Qpid Proton library so forgive me if I missed something obvious. Here is my current code. I have been trying different options and searching for days.

#include <stdio.h> #include <unistd.h>  #include <string.h> #include "proton/message.h" #include "proton/messenger.h" #include "proton/connection.h" #include "proton/session.h" #include "proton/link.h" #include "proton/delivery.h" #include "proton/event.h" #include "proton/engine.h"  //State integer values are defined in Connection macros //https://qpid.apache.org/releases/qpid-proton-0.12.0/proton/c/api/group__connection.html void print_state(char * name, pn_state_t state) {     printf("[%s] local: %i, remote: %i\n", name, PN_LOCAL_MASK & state, PN_REMOTE_MASK & state); }  //Reference https://github.com/apache/qpid-proton/blob/master/examples/engine/c/psend.c void send_engine() {     struct pn_connection_t * connection;     connection = pn_connection();     //STACKOVERFLOW - I have a feeling this is not right, but cannot find an alternative to set protocol (amqp or ws) the hostname and port. I see a way to set the hostname only     pn_connection_set_container(connection, "amqp://amqpserver:port");     print_state("Connection Initialized", pn_connection_state(connection));      pn_transport_t * transport;     transport = pn_transport();     int r = pn_transport_bind(transport, connection);     if (r != 0)     {         printf("transport bind error: %i\n", r);     }      pn_connection_open(connection);     print_state("Connection Opened", pn_connection_state(connection));      pn_session_t * sess;     sess = pn_session(connection);     print_state("Session Initialized", pn_session_state(sess));      pn_session_open(sess);     print_state("Session Opened", pn_session_state(sess));      pn_link_t * sender;     sender = pn_sender(sess, "c-client");     //the queue name in "toserver"     pn_terminus_set_address(pn_link_target(sender), "toserver");     print_state("Sender Link Initialized", pn_link_state(sender));      pn_link_open(sender);     print_state("Sender Link Opened", pn_link_state(sender));      pn_delivery_t *delivery;     char *tagID = "uid";     delivery = pn_delivery(sender, pn_dtag(tagID, strlen(tagID)));      char *msg = "abc";     printf("%zd\n", pn_link_send(sender, msg, strlen(msg)));     pn_delivery_settle(delivery);     printf("Delivery stettled %d\n", pn_delivery_settled(delivery));      print_state("Connection End", pn_connection_state(connection));     print_state("Session End", pn_session_state(sess));     print_state("Sender Link End", pn_link_state(sender));      //TODO free everything }  int main (int argc, char *argv[]) {     send_engine();     printf("done\n");     return 0; } 

On my AMQP server I have enable frame level tracing and do not see any communication from the client. This is not a problem with the server. It works with many other clients, including a C client using the messenger API. What am I missing in this sample? Thank you!

Note: I have tried to solve this exhaustively and provided as much context as possible.

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