I am using the Glide image loading library and I'm having issues when it comes to resizing bitmaps.
When using the following code:
Glide.with(getActivity())     .load(images.get(i))     .asBitmap().centerCrop()     .into(new SimpleTarget<Bitmap>(1200, 1200) {         @Override         public void onResourceReady(Bitmap resource, GlideAnimation glideAnimation) {          }     }); Every single bitmap gets resized to the specified dimensions. So, if the image is 400x300, it gets upscaled up to 1200 x 1200 which I do not want. How do I make it so that if the image is smaller than the specified dimensions, it won't resize it?
I'm specifying dimensions because I want every image that's bigger than the specified dimensions to be resized taking into account centerCrop; and then if the image is smaller than the specified dimensions, I don't want it to be resized.
1 Answers
Answers 1
I want every image that's bigger than the specified dimensions to be resized taking into account centerCrop; and then if the image is smaller than the specified dimensions, I don't want it to be resized.
You can obtain this behaviour with a custom transformation:
public class CustomCenterCrop extends CenterCrop {      public CustomCenterCrop(BitmapPool bitmapPool) {         super(bitmapPool);     }      public CustomCenterCrop(Context context) {         super(context);     }      @Override     protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {         if (toTransform.getHeight() > outHeight || toTransform.getWidth() > outWidth) {             return super.transform(pool, toTransform, outWidth, outHeight);         } else {             return toTransform;         }     } } and then use it like this:
Glide.with(getActivity())     .load(images.get(i))     .asBitmap()     .transform(new CustomCenterCrop(getActivity()))     .into(new SimpleTarget<Bitmap>(1200, 1200) {         @Override         public void onResourceReady(Bitmap resource, GlideAnimation glideAnimation) {          }     });  
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