I'm using Xamarin.iOS for an application using AVAudioEngine.
Sometimes I get this exception :
AVFoundation_AVAudioPlayerNode_Play Terminating app due to uncaught exception 'com.apple.coreaudio.avfaudio', reason: 'required condition is false: _engine->IsRunning()'
This point to my code:
private void PlayAudio() { try { NSError err; if (Engine.StartAndReturnError(out err)) { foreach (var audioTrack in _dicPlayerNodes) { audioTrack.Value.Play(); } } else { Messenger.Publish(new AudioErrorMessage(this) { Platform = "IOS", Code = Convert.ToInt32(err.Code), Message = err.LocalizedDescription ?? err.Description }); _exceptionHandlerService.PostHockeyApp(new Exception($"{err.Code} {err.Description}")); } } catch (Exception ex) { _exceptionHandlerService.PostExceptionAsync(ex).Forget(); } }
I don't understand how is it possible to have this exception that engine is not running, because in my code I Start it and get error if it failed to start ... Then play it.
Also I have a try catch that's not working in this case :( so my applicaton just crashed.
Any advices or idea ?
I comes to this thread but it doesn't help me to understand: https://forums.developer.apple.com/thread/27980
versions:
IOS version : 10.3.3
Device: ipad 2
Xamarin.ios: 11.2.0.11
Thanks
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