Tuesday, October 24, 2017

d3j snake curved path animation

Leave a Comment

I am interested in trying to create a controlled curved path. Is there a way to plot specific coordinates and styling to mimic something like this design. I imagine it as a kind of 2D Donnie Darko time tunnel or slinkey/snake.

enter image description here


update 1 - journey path 1

http://jsfiddle.net/0ht35rpb/241/

update 2 - journey 2 ** I've given it a softer look with stroke-linecap: round -- http://jsfiddle.net/0ht35rpb/243/

update 3 - journey 3 http://jsfiddle.net/0ht35rpb/245/ ^ I've started to create multiple path lines - be good to organise this so its easier to make/control

-- essentially the journey will need to consist of the key gates to pass and corners -- and maybe have different colors/speeds to take on.

update 4- journey 4 - 18/10/2017

I've upgraded this to v4 - and made a getCoord function - so the journeys can be made and ran from a series of ids http://jsfiddle.net/0ht35rpb/257/


I've adapted some path animation code - but I am not sure how to control or modify the path to hit specific coordinates.

//animation curved path. http://jsfiddle.net/0ht35rpb/217/

//static curved path http://jsfiddle.net/0ht35rpb/215/

//dot plots http://jsfiddle.net/0ht35rpb/222/

How would I draw a line from do1 to dot3 -- or animate a curved path following multiple dot points?

var width = 600; var height = 400;  var bezierLine = d3.svg.line()     .x(function(d) { return d[0]; })     .y(function(d) { return d[1]; })     .interpolate("basis");  var svg = d3.select("#bezier-demo")     .append("svg")     .attr("width", width)     .attr("height", height);  svg.append('path')     .attr("d", bezierLine([[0, 40], [25, 70], [50, 100], [100, 50], [150, 20], [200, 130], [300, 120]]))     .attr("stroke", "red")     .attr("stroke-width", 1)     .attr("fill", "none")     .transition()         .duration(2000)         .attrTween("stroke-dasharray", function() {             var len = this.getTotalLength();             return function(t) { return (d3.interpolateString("0," + len, len + ",0"))(t) };         }); 

0 Answers

If You Enjoyed This, Take 5 Seconds To Share It

0 comments:

Post a Comment