I have this XAML that displays 6 TextCells which can show a check mark or not. They also so as enabled or not enabled:
<TableSection Title="Front Side" x:Name="cfsSection"> <local:CustomTextCell Text="{Binding [0].Name}" IsChecked="{Binding [0].IsSelected}" IsEnabled="{Binding [0].IsSelected, Converter={StaticResource InverseBoolConverter} } "Tapped="cfsSelectValue"/> <local:CustomTextCell Text="{Binding [1].Name}" IsChecked="{Binding [1].IsSelected}" IsEnabled="{Binding [1].IsSelected, Converter={StaticResource InverseBoolConverter} } "Tapped="cfsSelectValue"/> <local:CustomTextCell Text="{Binding [2].Name}" IsChecked="{Binding [2].IsSelected}" IsEnabled="{Binding [2].IsSelected, Converter={StaticResource InverseBoolConverter} } "Tapped="cfsSelectValue"/> <local:CustomTextCell Text="{Binding [3].Name}" IsChecked="{Binding [3].IsSelected}" IsEnabled="{Binding [3].IsSelected, Converter={StaticResource InverseBoolConverter} } "Tapped="cfsSelectValue"/> <local:CustomTextCell Text="{Binding [4].Name}" IsChecked="{Binding [4].IsSelected}" IsEnabled="{Binding [4].IsSelected, Converter={StaticResource InverseBoolConverter} } "Tapped="cfsSelectValue"/> <local:CustomTextCell Text="{Binding [5].Name}" IsChecked="{Binding [5].IsSelected}" IsEnabled="{Binding [5].IsSelected, Converter={StaticResource InverseBoolConverter} } "Tapped="cfsSelectValue"/> </TableSection>
The code behind is I think fairly simple. It declares an array of SSVViewModel and the binding causes the text to display:
SSVViewModel[] CFS = new[] { new SSVViewModel {Id = 0, Name=LANG.English.Text(), IsSelected = false}, new SSVViewModel {Id = 1, Name=LANG.Romaji.Text(), IsSelected = false}, new SSVViewModel {Id = 2, Name=LANG.Kana.Text(), IsSelected = false}, new SSVViewModel {Id = 3, Name=LANG.Kanji.Text(), IsSelected = false}, new SSVViewModel {Id = 4, Name=LANG.KanjiKana.Text(), IsSelected = false}, new SSVViewModel {Id = 5, Name=LANG.KanaKanji.Text(), IsSelected = false}, };
When a cell is clicked this function is called:
void cfsSelectValue(object sender, EventArgs e) { var cell = sender as TextCell; if (cell == null) return; var selected = cell.Text; foreach (var setting in CFS) setting.IsSelected = false; foreach (var setting in CFS) if (setting.Name == selected) setting.IsSelected = true; }
However when clicking on either of the first two cells both show as checked. All other cell clicks work fine. In another part of my code I use a similar construct and it's the last two cells that do not work.
Note that the IsEnabled works but not the IsChecked
Can anyone see why a click on the first two cells could possibly give any problem. I have been through this with the debugger many time but I still cannot see what might be wrong. Surely the code that sets the IsSelected to false should cause all except the one cell to show as checked.
Note that when debugging this line: setting.IsSelected = false; and this line: setting.IsSelected = true; then everything appears as it should as the correct cell has it's IsSelected set to true and the others to false. It's just when I look at the display it seems like the binding didn't work for those first two cells.
Here's the viewModel code I am using:
public class SSVViewModel: ObservableProperty { private int id; private string name; private bool isSelected; public int Id { get { return id; } set { if (value != id) { id = value; NotifyPropertyChanged("Id"); } } } public string Name { get { return name; } set { if (value != name) { name = value; NotifyPropertyChanged("Name"); } } } public bool IsSelected { get { return isSelected; } set { if (value != isSelected) { isSelected = value; NotifyPropertyChanged("IsSelected"); } } } }
Here is the code for the CustomTextCellRenderer
public class CustomTextCellRenderer : TextCellRenderer { UITableViewCell _nativeCell; public override UITableViewCell GetCell(Cell item, UITableViewCell reusableCell, UITableView tv) { _nativeCell = base.GetCell(item, reusableCell, tv); var formsCell = item as CustomTextCell; if (formsCell != null) { formsCell.PropertyChanged -= OnPropertyChanged; formsCell.PropertyChanged += OnPropertyChanged; } SetCheckmark(formsCell); SetTap(formsCell); return _nativeCell; } void OnPropertyChanged(object sender, PropertyChangedEventArgs e) { var formsCell = sender as CustomTextCell; if (formsCell == null) return; if (e.PropertyName == CustomTextCell.IsCheckedProperty.PropertyName) { SetCheckmark(formsCell); } if (e.PropertyName == CustomTextCell.NoTapProperty.PropertyName) { SetTap(formsCell); } } private void SetCheckmark(CustomTextCell formsCell) { if (formsCell.IsChecked) _nativeCell.Accessory = UITableViewCellAccessory.Checkmark; else _nativeCell.Accessory = UITableViewCellAccessory.None; } private void SetTap(CustomTextCell formsCell) { if (formsCell.NoTap) _nativeCell.SelectionStyle = UITableViewCellSelectionStyle.None; else _nativeCell.SelectionStyle = UITableViewCellSelectionStyle.Default; } }
Update 1
<local:CustomTextCell Text="{Binding [0].Name}" IsChecked="{Binding [0].IsSelected}" Tapped="cfsSelectValue" CommandParameter="0" /> <local:CustomTextCell Text="{Binding [1].Name}" IsChecked="{Binding [1].IsSelected}" Tapped="cfsSelectValue" CommandParameter="1" /> <local:CustomTextCell Text="{Binding [2].Name}" IsChecked="{Binding [2].IsSelected}" Tapped="cfsSelectValue" CommandParameter="2" /> <local:CustomTextCell Text="{Binding [3].Name}" IsChecked="{Binding [3].IsSelected}" Tapped="cfsSelectValue" CommandParameter="3" /> <local:CustomTextCell Text="{Binding [4].Name}" IsChecked="{Binding [4].IsSelected}" Tapped="cfsSelectValue" CommandParameter="4" />
Since the question was written I have stopped using this for the Lang selection however it's still used in another part of the code and I tried to put in some debug points. Here's what I did:
I added this to the iOS custom renderer:
private void SetCheckmark(CustomTextCell formsCell) { if (formsCell.IsChecked) { _nativeCell.Accessory = UITableViewCellAccessory.Checkmark; Debug.WriteLine(_nativeCell.TextLabel.Text + " checked"); } else { _nativeCell.Accessory = UITableViewCellAccessory.None; Debug.WriteLine(_nativeCell.TextLabel.Text + " unchecked"); } }
Here's the result when I clicked JLPT N2:
Category Group unchecked Category unchecked All Available Words unchecked Japanese for Busy People 1 unchecked Japanese for Busy People 2 unchecked Japanese for Busy People 3 unchecked JLPT Level N5 unchecked JLPT Level N4 unchecked JLPT Level N3 unchecked JLPT Level N2 unchecked JLPT Level N1 checked JLPT Level N2 checked JLPT Level N3 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N2 checked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked JLPT Level N1 unchecked
This was not at all what I expected.
On the screen I see that as expected N2 is disabled but there is a check mark next to N3 and N2.
Not sure if this helps but I notice the iOS renderer code used is different from similar code I have used in other places. For example here's a different iOS renderer. Code looks very different. I realize function is different but this one has things like cell = tv.DequeueReusableCell(fullName) as CellTableViewCell;
public class TextCellCustomRenderer : TextCellRenderer { CellTableViewCell cell; public override UITableViewCell GetCell(Cell item, UITableViewCell reusableCell, UITableView tv) { var textCell = (TextCell)item; var fullName = item.GetType().FullName; cell = tv.DequeueReusableCell(fullName) as CellTableViewCell; if (cell == null) { cell = new CellTableViewCell(UITableViewCellStyle.Value1, fullName); } else { cell.Cell.PropertyChanged -= cell.HandlePropertyChanged; //cell.Cell.PropertyChanged -= Current_PropertyChanged; } cell.Cell = textCell; textCell.PropertyChanged += cell.HandlePropertyChanged; cell.PropertyChanged = this.HandlePropertyChanged; cell.SelectionStyle = UITableViewCellSelectionStyle.None; cell.TextLabel.Text = textCell.Text; cell.DetailTextLabel.Text = textCell.Detail; cell.ContentView.BackgroundColor = UIColor.White; switch (item.StyleId) { case "checkmark": cell.Accessory = UIKit.UITableViewCellAccessory.Checkmark; break; case "detail-button": cell.Accessory = UIKit.UITableViewCellAccessory.DetailButton; break; case "detail-disclosure-button": cell.Accessory = UIKit.UITableViewCellAccessory.DetailDisclosureButton; break; case "disclosure": cell.Accessory = UIKit.UITableViewCellAccessory.DisclosureIndicator; break; case "none": default: cell.Accessory = UIKit.UITableViewCellAccessory.None; break; } //UpdateBackground(cell, item); return cell; } void checkAccessoryVisibility() { } }
3 Answers
Answers 1
As per the log statements, it looks like the unsubscribe logic for property-changed-handler is not working as expected.
With TextCellRenderer
, we don't need to explicitly subscribe to property-changed-event as there is a base overridable method HandlePropertyChanged
that can be re-used in this context.
Changing the renderer code to use this method (similar to this answer) should hopefully resolve this problem:
public class CustomTextCellRenderer : TextCellRenderer { public override UITableViewCell GetCell(Cell item, UITableViewCell reusableCell, UITableView tv) { var nativeCell = base.GetCell(item, reusableCell, tv); if (item is CustomTextCell formsCell) { SetCheckmark(nativeCell, formsCell); SetTap(nativeCell, formsCell); } return nativeCell; } protected override void HandlePropertyChanged(object sender, PropertyChangedEventArgs args) { base.HandlePropertyChanged(sender, args); System.Diagnostics.Debug.WriteLine($"HandlePropertyChanged {args.PropertyName}"); var nativeCell = sender as CellTableViewCell; if (nativeCell?.Element is CustomTextCell formsCell) { if (args.PropertyName == CustomTextCell.IsCheckedProperty.PropertyName) SetCheckmark(nativeCell, formsCell); else if (args.PropertyName == CustomTextCell.NoTapProperty.PropertyName) SetTap(nativeCell, formsCell); } } void SetCheckmark(UITableViewCell nativeCell, CustomTextCell formsCell) { if (formsCell.IsChecked) nativeCell.Accessory = UITableViewCellAccessory.Checkmark; else nativeCell.Accessory = UITableViewCellAccessory.None; } void SetTap(UITableViewCell nativeCell, CustomTextCell formsCell) { if (formsCell.NoTap) _nativeCell.SelectionStyle = UITableViewCellSelectionStyle.None; else _nativeCell.SelectionStyle = UITableViewCellSelectionStyle.Default; } }
Answers 2
I could not find the error causing that behaviour so here are my thoughts on this:
The behaviour you are describing sounds more like a RadioButton
. Since there are none in Xamarin.Forms you could create your own, use a package or get a workaround.
Most easy workaround would be in your cfsSelectValue
.
You could search the visual tree for all elements of local:CustomTextCells
and set IsSelected
to false for each TextCell
that is not the one passed as the sender
.
How I would do it:
Things to try out:
For your ViewModels use an ObservableCollection rather than an Array
private ObservableCollection<SSVViewModel> viewModels = new ObservableCollection<SSVViewModel>() { new SSVViewModel {Id = 0, Name=LANG.English.Text()}, new SSVViewModel {Id = 1, Name=LANG.Romaji.Text()}, new SSVViewModel {Id = 2, Name=LANG.Kana.Text()}, new SSVViewModel {Id = 3, Name=LANG.Kanji.Text()}, new SSVViewModel {Id = 4, Name=LANG.KanjiKana.Text()}, new SSVViewModel {Id = 5, Name=LANG.KanaKanji.Text()}, };
Derive your ViewModel from INotifyPropertyChanged
rather than ObservableProperty
public class SSVViewModel : INotifyPropertyChanged { private int id; private string name; private bool isSelected = false; //Set the default here public int Id { get { return id; } set { if (value != id) { id = value; OnPropertyChanged(); } } } public string Name { get { return name; } set { if (value != name) { name = value; OnPropertyChanged(); } } } public bool IsSelected { get { return isSelected; } set { if (value != isSelected) { isSelected = value; OnPropertyChanged(); } } } #region Implementation of INotifyPropertyChanged public event PropertyChangedEventHandler PropertyChanged; private void OnPropertyChanged([CallerMemberName] string propertyname = null) { if(PropertyChanged != null) { PropertyChanged.Invoke(this, new PropertyChangedEventArgs(propertyname)); } } #endregion }
Change your cfsSelectValue
to this:
public void cfsSelectValue(object sender, EventArgs e) { //GetCurrentCell CustomTextCell cell = sender as CustomTextCell; if (cell == null) { return; } foreach (SSVViewModel viewModel in CFS) { /* Since there is no Tag Property we gotta use something different you could use `CommandParameter` since it is of type object */ if (viewModel.Name == cell.Text && viewModel.Id == int.Parse(cell.CommandParameter.ToString())) { viewModel.IsSelected = true; } else { viewModel.IsSelected = false; } } }
Answers 3
The code looks right to me - the only reason I would imagine this happening is in case the string comparison logic is not working as expected.
Maybe a reference based comparison might solve the issue. i.e Change your XAML to:
<TableSection Title="Front Side" x:Name="cfsSection"> <local:CustomTextCell BindingContext="{Binding [0]}" Text="{Binding Name}" IsChecked="{Binding IsSelected}" Tapped="cfsSelectValue"/> <local:CustomTextCell BindingContext="{Binding [1]}" Text="{Binding Name}" IsChecked="{Binding IsSelected}" Tapped="cfsSelectValue"/> <local:CustomTextCell BindingContext="{Binding [2]}" Text="{Binding Name}" IsChecked="{Binding IsSelected}" Tapped="cfsSelectValue"/> <local:CustomTextCell BindingContext="{Binding [3]}" Text="{Binding Name}" IsChecked="{Binding IsSelected}" Tapped="cfsSelectValue"/> <local:CustomTextCell BindingContext="{Binding [4]}" Text="{Binding Name}" IsChecked="{Binding IsSelected}" Tapped="cfsSelectValue"/> <local:CustomTextCell BindingContext="{Binding [5]}" Text="{Binding Name}" IsChecked="{Binding IsSelected}" Tapped="cfsSelectValue"/> </TableSection>
and tapped handler to:
void cfsSelectValue(object sender, EventArgs e) { var cell = sender as TextCell; if (cell == null) return; var selected = cell.BindingContext; foreach (var setting in CFS) setting.IsSelected = (setting == selected); }
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